Image and video decision
Try Tattoo 3D
A minimal, local-first Three.js web app that projects uploaded designs onto 3D body meshes is realistic for one capable developer to build and maintain; the vendor's cloud sync, AI generation, and polish are the main things you'd give up.
Visit website↗$4.99/mo
$60/yr
Read off the official pricing page.
$100one-off36 h to build
$0/mo1 h/mo upkeep
On cash alone, building overtakes the subscription at 2 seats.
Open-source builds that already do this
Every project below is open source and already does this job today. Fork one, self-host it, or take the parts you need - the build prompt further down assumes an empty file, and this is the shortcut past that. Licences differ; check the one on each card before you ship. All Try Tattoo 3D alternatives, with the arithmetic →
What a replacement has to do
- Upload an image, position/transform it on a 3D body mesh, render a photorealistic preview, export or save the result.
What it still won’t have
- Pro product polish (onboarding, analytics, multi-device sync, payment handling)
- Cloud storage and cross-device sync out of the box
- Built-in AI tattoo generation and future "photorealistic preview" features listed as coming soon
- Support, SLAs, and a marketed user community
What remains hard
- Product polish and ongoing maintenance
First-year cost
Keep paying
Paying is—cheaper in year one.
On cash alone, building overtakes the subscription at 2 seats.
Money you would actually spend
Time you would spend
—
What you would spend
What we assumed
The verdict above measures whether you could build it. This one is only about money.
Runnable build prompt
Build a single-developer web app (React + Three.js) that runs as a static site and lets a user upload a tattoo image, select a body mesh, and interactively place/scale/rotate the tattoo with real-time projected texturing and basic lighting; core features in scope: (1) Three.js viewer with 3 sample body meshes and adjustable skin-tone materials, (2) image upload and projective texture mapping or UV-based decal placement, (3) UI controls for move/scale/rotate/opacity/blend, (4) export current camera view to PNG, (5) optional simple cloud save using one managed backend (Supabase or Firebase) for projects and auth. Out of scope: AI tattoo generation, advanced photorealistic skin aging, mobile native apps, multi-tenant billing. Include error handling, unit/integration tests for upload and export flows, and CI to build/deploy to Netlify or Vercel.
How we checked
How the score was reached
- Build verdict base78
- An open-source build was found+5
- 5 cited sources+3
- Price verified on pricing page+3
- Evidence score89
The base comes from the verdict. Everything under it is a check that either happened or did not, and each one is a fact frozen in this record rather than a judgement made at render time - so the same evidence always produces the same number.
How scoring works →Cited sources · 5
Every page the run actually retrieved.
- official productTry Tattoo 3D - official product page
- official pricingTryTattoo3D Pricing Plans
- official productTry Tattoo 3D Features
- open sourceblender (prior art)
- open sourceimg2threejs (prior art)
Integrity checks
What held up, and what did not.





