Developer tools decision

CFX Software

A capable developer can build a useful subset (conversion + preview + export) within a few months, but reproducing the full product (many formats, AI credit system, unlimited/bulk studio features, and production-grade validation) is larger and operationally heavier than a small DIY replacement.

Visit website

Built by Vexoa, who ships 3 products in this index

You pay

$9.99/mo

$120/yr

Read off the official pricing page.

You’d pay instead

$100one-off140 h to build

$120/mo6 h/mo upkeep

On cash alone, building overtakes the subscription at 13 seats.

No open-source build does this yet

Nothing published replaces this one, so a replacement starts from an empty file. Here is what it would have to cover.

Code CFX Software publishes itself

Not a way out of the subscription - these are the vendor’s own repositories. Worth a look for how they build, and for anything you would have to integrate with.

What a replacement has to do

  • Upload game asset files → parse & convert into server-ready resource → preview model/texture in-browser → export validated output

What it still won’t have

  • Coverage of every GTA V / FiveM format and dozens of small converters
  • Studio-level features: unlimited conversions, top-priority queue, bulk processing, largest uploads
  • Polish: collision-safe export validation across many edge cases
  • AI-powered generators and credit-backed workflows
  • Integrated Discord-based community perks and Founder lifetime model

What remains hard

  • Product polish and ongoing maintenance
Read the build prompt

First-year cost

Keep paying

Paying is—cheaper in year one.

On cash alone, building overtakes the subscription at 13 seats.

Paid seatsseats

Money you would actually spend

Keep paying
—

Subscription price × seats × 12

Build it
—

AI build —APIs + hosting —

Time you would spend

—

—

What you would spend

What we assumed

The verdict above measures whether you could build it. This one is only about money.

Runnable build prompt

Not run yet
Build a single-tenant web app (React frontend, Node/Express backend, PostgreSQL, three.js for 3D preview) that provides: 1) file upload and storage for asset files (limit 100 MB), 2) parsers/converters for a scoped set of formats (gltf/GLB, PNG/JPEG textures, simple fxmanifest.lua generator), 3) an in-browser 3D preview with texture painting/livery preview, 4) an export endpoint that packages a server-ready resource folder and runs basic validation, and 5) a simple per-user daily-limit enforcement and job queue. Out of scope: full coverage of every GTA/FiveM format, AI generators, Discord SSO, and advanced collision validation. Include pagination/error handling, server-side input validation, unit tests for converters, and end-to-end tests for upload→preview→export flows.
How we checked2 sources · 3/3 runs agreed · evidence score 60

How the score was reached

  • Partly verdict base52
  • 2 cited sources+1
  • Price verified on pricing page+3
  • 3/3 assessment runs agreed+4
  • Evidence score60

The base comes from the verdict. Everything under it is a check that either happened or did not, and each one is a fact frozen in this record rather than a judgement made at render time - so the same evidence always produces the same number.

How scoring works →

Cited sources · 2

Every page the run actually retrieved.

Integrity checks

What held up, and what did not.

✓ Price read off the page✓ 3 independent runs, one answer✓ Citations limited to fetched pages! 1 moat recorded